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Justice Served: Unveiling the Names of Brianna Ghey’s Teenage Killers

The perpetrators responsible for the murder of trans schoolgirl Brianna Ghey, identified as Scarlett Jenkinson and Eddie Ratcliffe, both 16, have been publicly named as they receive life sentences for their heinous crime. Mrs Justice Yip revealed their identities after lifting the anonymity order, given the severity of their actions. Throughout the trial, the duo had been referred to as Girl X and Boy Y, with their disturbing shared interest in violence, torture, and serial killers highlighted during court proceedings. Their joint planning of “dark fantasies” was a chilling aspect discussed by the jury. At the time of Brianna's tragic murder on February 11 last year, Jenkinson and Ratcliffe, both 15 then, had compiled a “kill list” that included four other teenagers. During the sentencing at Manchester Crown Court, Brianna's father, Peter Spooner, expressed his devastation, describing Jenkinson and Ratcliffe as “pure evil.” In his victim impact statement, he remarked, “Now...

DOOM co-creator John Romero releases new Sigil II campaign for 30th anniversary

 

DOOM co-creator John Romero releases new Sigil II campaign for 30th anniversary

Happy birthday, pops.

Best Classic Game Bundles on Steam doom guy

The original DOOM is 30 years old now. That means it has been a little over thirty years since Nintendo turned down Id’s offer to port their games to the PC and began a chain reaction that would result in Carmack, Romero, and co. creating the FPS genre. Thanks, Nintendo!

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I should also thank John Romero since the co-creator and level designer of the original DOOM has just released SIGIL II, an all-new unofficial DOOM campaign completely free of charge. I still haven’t had the time to experience the sequel, but, if it is anything like the original SIGIL, chances are that any DOOM fan will enjoy it quite a bit. It’s a treat to all fans of the original game, but it also adds a lot of new flavor that even newer players are bound to enjoy.

Image by John Romero

SIGIL II, unofficial DOOM 2 episode, is available now

SIGIL II acts as a new episode in a series, meaning that it features actual story beats. It also features nine new levels, eight new multiplayer arenas, a new OST composed by James Paddock, and new art.

On top of this new release, Romero will also be hosting a live Twitch event today, where he will be joining DOOM’s other John co-creator, John Carmack, to discuss the original game.

It’s great to see that DOOM has survived for so long, and not just because of the latest games in the series. The older games are very much alive as well. Just this year, we also saw the release of one of the greatest mods of all time. I’m of course talking about Myhouse.WAD for DOOM II, which I’m just gonna recommend you try getting into fully blind.

If you own the original DOOM, you can now download SIGIL and SIGIL II for free, or buy their incredibly rad old-school big box versions here.

About The Author
Tiago Manuel
Tiago is a freelancer who used to write about video games, cults, and video game cults. He now writes for Destructoid in an attempt to find himself on the winning side when the robot uprising comes.
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Cyberpunk 2077 winning a “Best Ongoing Game” award feels incredibly off

I’d hardly consider CD Projekt RED’s solo RPG an “ongoing game.”

Readers may know me as one of Destructoid’s local Destiny heads, but right now, we need to talk about the Video Game Awards (VGA). Namely, how Cyberpunk 2077 stole a 2023 award from another game and studio.

On December 7, the VGA named Cyberpunk 2077 the winner of the ceremony’s Best Ongoing Game award. This was in spite of the fact that Cyberpunk went up against actual live service titles like Apex LegendsFortniteGenshin Impact, and Final Fantasy XIV

As some may remember, Cyberpunk 2077 is not an “ongoing game.” It’s a single-player game and one that was released with disastrous initial results. The launch was so awash with issues that Sony would even quickly remove it from the PSN digital storefront. CD Projekt RED would go on to spend the better part of three years fixing the game.

As of 2023, the team has produced praise-worthy results with Cyberpunk 2077‘s 2.0 update. But the VGA’s nomination logic seems flawed. So, the single-player Cyberpunk 2077 is an “ongoing game” because it was released so broken it needed years of work to function as intended? I’m not buying it.

How is the VGA defining an “ongoing game?”

Screenshot via CD Projekt RED/YouTube

Cyberpunk’s win doesn’t make sense when considering the spirit of the award category. The award should have gone to a live-service title that defines itself as an “ongoing game” by nature rather than circumstance. If Cyberpunk 2077 can be considered in the running for the best ongoing game, what criteria is the VGA using? 

If Cyberpunk can be in the running, what about other games with updates still flowing? Warhammer 40K: DarktideNo Man’s Sky, and Call of Duty: Warzone have all received game-changing updates after release. None of those games even received nominations. Hell, even a pick as out there as Team Fortress 2 still has more merit as an actual “ongoing game” than Cyberpunk 2077. So how could the obvious top-running candidates with nominations against Cyberpunk 2077 lose?

Don’t get me wrong, what CD Projekt RED did was impressive. Many studios would rather take the L than spend additional years that could have been applied to another project fixing mistakes. I am in no way suggesting CD Projekt RED made the wrong decision there. The team’s dedication to its product speaks for itself. However, I am saying that the VGA’s evaluation of Cyberpunk 2077 as an “ongoing game” is wrong.

Another title missed out

Screenshot via Electronic Arts

With Cyberpunk winning this award, another deserving game missed out. The contenders for Best Ongoing Game, by nature, are unlikely to be nominated for many other categories. Sure, they may appear in less extravagant categories like Best Mobile Game or Best ESports Game. But the titles that end up in Best Ongoing Game are by nature rarely going to win the “big” awards like Game Of The Year. A game can’t be Game Of The Year and Best Ongoing Game the year it’s released; it’s just not possible.

So, Cyberpunk 2077‘s nomination pushed another deserving title out of the running. And its win only served to swivel the spotlight away from the other contenders excelling in the field. Let’s hope there’s better consideration across nomination categories next year. Less Gollum gets a well-received update and snags Best Ongoing Game in 2024.

About The Author
Jonathan LoChiatto
Jonathan LoChiatto is a writer, editor, and content creator with content across Destructoid, GameRant, SVG, and more. Jonathan is the creator of The Dorkweb podcast and continues to dabble in entertainment. When he's not streaming Destiny 2, he can be found digging into RPGs, strategy games, and shooters.
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Destiny 2 Fireteam Finder stress test is taking place today

The first test on a quiet day…

Bungie is almost ready to bring Lightfall‘s long-awaited Fireteam Finder feature to Destiny 2. But players can get in on the action a little early, as stress tests have begun rolling out starting today.

Players logging into Season 23 on November 30 were in for a treat. An in-game message informed Guardians they could participate in the day’s Fireteam Finder stress test, as Bungie previously noted in a November 22 Dev Insights post.

Today is the only day confirmed for stress testing, but it’s the first chance players have to try Fireteam Finder out. Players can jump into Fireteam Finder’s first stress test between 9 AM and 5 PM PST (12 PM to 8 PM EST) on November 30.

The experience is limited to Raid content, and, per the in-game notice, Bungie already anticipates the test could lead to some hiccups with game performance. That said, the pop-up also provided a method for players to report any issues they came across.

Will there be another stress test?

Screenshot by Destructoid

Right now, the only announced stress test is happening on November 30. That said, Bungie has already gone on to outline the path ahead. Following today’s stress test, a Beta period will begin in December.

Bungie hasn’t specified exact dates in December just yet, but that news will likely come after this first test concludes. Bungie did note in the Fireteam Finder Dev Insights post that the Beta’s start would depend on how the stress test goes. 

Following the new year, Bungie estimates that Fireteam Finder will be ready for a full release in late January. This is, of course, if everything goes according to plan. And Bungie has promised to keep players updated on any timeline changes, should they develop.

About The Author
Jonathan LoChiatto
Jonathan LoChiatto is a writer, editor, and content creator with content across Destructoid, GameRant, SVG, and more. Jonathan is the creator of The Dorkweb podcast and continues to dabble in entertainment. When he's not streaming Destiny 2, he can be found digging into RPGs, strategy games, and shooters.
More Stories by Jonathan LoChiatto

How to prepare for Destiny 2’s Season 23

This will be Destiny 2’s final Season

Season 22 of Destiny 2 is almost at an end, and Season of the Wish will soon take its place. Season 23 will build on the Season of the Witch‘s wins and set the pace for The Final Shape. While the saga-ending expansion’s reveal found little fanfare, Seasons 21 and 22 have ramped things up, even featuring a long-standing Destiny mystery for Season 23. But how can Guardians prepare for Destiny 2‘s final season?

Knowing there’s a good chance The Final Shape is delayed, expectations are that Season 23 will last for six or seven months. In addition to the extended season, several game changes are due to land alongside Season of the Wish. Here’s everything players need to know before Season 22 ends. And how to successfully venture into and through Season 23 on November 28.

Managing departing currencies

Screenshot by Destructoid

Season of the Wish will see one of the game’s oldest currencies move towards retirement. Legendary Shards are disappearing once The Final Shape releases, and the process begins in Season 23. Bungie has noted that existing costs will be largely unaffected by the removal of Legendary Shards, with most transactions simply losing the additional currency cost.

If players have a lot of the currency sitting around, there are still ways to make use of Legendary Shards. While the process has been available for ages, it’s high time players start paying Master Rahool daily visits. The Tower NPC can convert Legendary Shards for Glimmer and other resources. Naturally, this function will only remain in-game as long as Legendary Shards are available.

Seasonal weapons to prioritize for crafting

Screenshot by Destructoid

Although some argue crafting has made Destiny 2 worse, there’s no denying it’s the best way to get powerful weapons. Instead of playing the odds over and over, players can guarantee the roll they want with enough time. Of course, it does take a bit of work before Guardians earn enough red-bordered weapons to freely craft what’s desired.

Time isn’t on players’ side if they want to learn how to craft every weapon pattern from Season 22. Luckily, FOMO shouldn’t hit too hard, as only some Season of the Witch weapons are worth the time and effort. The Eremite, Semiotician, Brya’s Love, and Locus Locutus are the top options players should seek before the season ends. Each brings an impressive perk pool that offers endgame viability.

Quickly level up the Season 22 pass

Screenshot by Destructoid

If players are worried about completing the Season 22 pass before Season 23 rolls around, their window is closing. The pass and its 100 ranks of rewards will remain earnable until November 28. While nothing within the pass is essential, it offers its usual array of currency rewards and unique cosmetic items.

Players looking to rapidly advance through Season 22 pass ranks have a few options that help reduce time investment. Best of all, these tips can typically all be employed simultaneously to significantly increase players’ overall XP yield. 

First, players should look through the weekly seasonal challenges and see if there are multiple that can be done in the same activity. Then, Guardians can load up on Bounties for the chosen activity and grab any specific weapons needed for either the challenges or the Bounties. After completing the desired challenges and Bounties, players shouldn’t immediately turn them in. 

Instead, if players wait until they’re in a Fireteam, even in Crucible or Vanguard playlists, they’ll have a buff called Shared Wisdom. This will further increase XP gains and make climbing the Season 22 pass more manageable.

Weapons to dig out of the vault

Screenshot by Destructoid

As with every season in Destiny 2, Season 23 will introduce some shifts to the overall meta. This time around, auto rifles, pulse rifles, glaives, and sniper rifles will have their time in the sun. Auto rifles will see a 10% damage increase against minor enemies, while pulse rifles get a 12.5% increase against minor and major foes. It’s a perfect opportunity to use some primary ammo Exotics.

Glaives are due for significant improvements to their projectile alongside a shield energy rework. Snipers are also rounding out some wins with a 15% PvE damage buff extending to Exotic sniper rifles, too. Speaking of which, it’s an excellent time for Guardians to break out the Whisper of the Worm Exotic sniper. It has been getting buffed steadily over the year, and it already was no slouch throughout Season 22.

Screenshot by Destructoid

On top of Whisper, with the auto rifle buff and a promised rework of its Catalyst, Necrochasm could prove fun in Season 23. On the flip side, pulse rifles stretch the new buffs a little further by affecting minor and major enemies. Exotics like the Graviton Lance, Revision Zero, No Time to Explain, and Bad Juju are poised to wreck in PvE.

For specific Exotic weapons, both Revision Zero and Vex Mythoclast are receiving some serious tweaks. Vex Mythoclast will deal 200% increased damage to Champions in its linear fusion rifle mode. Revision Zero will sport a similar function, but only a 100% damage bonus, to account for the gun’s existing Anti-Barrier functions. Thorn will also see notable changes, with options to overflow its clip to 40 bullets via its Exotic perk.

And if there was ever a time to retry the Class-specific glaives, it’s Season 23. Each now provides ammo when the unique ability is activated to ensure it’s always usable. In addition, each glaive saw its own buff. The Warlock glaive will be empowered by Solar 3.0, healing more effectively and in a larger area. The Titan glaive’s bubble now grants a buff that increases handling, reload speed, and damage, persisting after exiting the bubble. And the Hunter glaive ability now applies Jolt to enemies damaged by it.

About The Author
Jonathan LoChiatto
Jonathan LoChiatto is a writer, editor, and content creator with content across Destructoid, GameRant, SVG, and more. Jonathan is the creator of The Dorkweb podcast and continues to dabble in entertainment. When he's not streaming Destiny 2, he can be found digging into RPGs, strategy games, and shooters.
More Stories by Jonathan LoChiatto

How does the Rapid Hit trait work in Destiny 2

Keep those headshots coming

A Guardian’s weapon is only as good as the perks it rolls with. Destiny 2 players have known this for some time, but how many know exactly why certain traits trump others? Beneath the cool names and flashy functions, a little understanding can go a long way. And that’s true even for a mundane-sounding trait like Rapid Hit.

In the current Destiny 2 sandbox, almost all weapons come with two weapon traits alongside a barrel and ammo perks. While the barrel and ammo perks can help round out a weapon’s feel, the traits define play style. Though some traits are relatively straightforward, others, like Rapid Hit, benefit players more when they know how it works.

What does Rapid Hit do?

Screenshot by Destructoid

The Rapid Hit trait in Destiny 2 is a valuable weapon perk for players who prioritize precision and efficiency in combat. This trait is activated by landing precision hits, which act as critical hits on an enemy’s weak points. Each precision hit grants a stack of Rapid Hit, improving both reload speed and stability for 2 seconds. The effect can stack up to five times.

Each stack significantly enhances stability (increasing by 2, 12, 14, 18, and 25) and reload speed (increasing by 5, 30, 35, 42, and 60). Additionally, the reload duration multiplier decreases to 0.99x, 0.96x, 0.95x, 0.945x, and 0.92x with each stack​​.

Perks to pair with Rapid Hit

Screenshot by Destructoid
  • Kill Clip: This perk provides a 33% bonus to precision damage (and 30% to body damage) for five seconds after reloading following a kill. It is especially effective in PvP.
  • Frenzy: Activated after being in combat for 12 seconds, Frenzy grants a 20% damage buff as long as the player remains in combat. This perk is valuable for extended engagements​​.
  • Headstone: This perk creates a stasis crystal at the location of an enemy killed with a precision shot, which can cause an AOE explosion and synergizes well with the stasis subclass​​.
  • Firefly: Precision kills allow Guardians to reload faster and cause the defeated enemy to explode. The explosion may cause Solar damage to nearby enemies.
  • Voltshot: Reloading after a kill causes the weapon to apply Jolt on its next shot. Jolt chains Arc damage to nearby foes.
  • Kinetic Tremors: This perk creates a damaging AOE effect on enemies after players sustain damage on a target. The number of hits required to trigger Kinetic Tremors varies depending on the weapon type.
About The Author
Jonathan LoChiatto
Jonathan LoChiatto is a writer, editor, and content creator with content across Destructoid, GameRant, SVG, and more. Jonathan is the creator of The Dorkweb podcast and continues to dabble in entertainment. When he's not streaming Destiny 2, he can be found digging into RPGs, strategy games, and shooters.
More Stories by Jonathan LoChiatto

Destiny 2’s next crossover adds The Witcher swag

Toss a coin for some Witcher content in Destiny 2

Bungie has officially announced an unexpected collaboration for both Destiny players and The Witcher fans. CD PROJEKT RED will partner up with Bungie to debut Witcher-inspired content in Destiny 2. The crossover is set to launch alongside Destiny 2’s Season of the Wish on November 28.

This isn’t the first time Destiny has seen a crossover with another franchise, but it’s certainly among the more high-profile, right along with the previous Sony crossover. That collaboration introduced armor sets inspired by God of WarHorizon Zero Dawn, and Ghost of Tsushima. The next set of Guardian cosmetics adds more armor to your closet, along with a finisher, Ghost shell, ship, Sparrow, and emote.

Three Destiny 2 Guardians showing off their accessories from The Witcher crossover.
Image via Bungie

Guardians meet The Witcher

The crossover is inspired by the famed monster slayer Geralt of Rivia. As far as Guardian cosmetics go, the collaboration between Bungie and CD PROJEKT RED looks to have produced some genuinely unique pieces embracing the source material. The result is something that steeps Bungie’s fantasy-inspired sci-fi aesthetic even further into fantasy elements. Accouterments of The Witcher are visible, with rustic leather belts and woven hoods accenting the three Guardian Class appearances.

Each class sports a distinct look, with Titans outfitted in something reminiscent of heavy armor Geralt could wear in The Witcher 2: Assassins of Kings — gratuitous amounts of chainmail and all. Hunters look like they might have Redanian colors, with a matching red set of pants, cloak, and hood. Over most of the Hunter’s armor, it’s accented with studded leather. Then there’s the Warlocks, battle mages decked out in sporadic metal bits, leather, and cloth robes. All Classes have two swords sheathed on their backs.

Toss a coin for The Witcher

Screenshot via Bungie

Beyond Witcher-themed armor, there’s an additional few in-game items, including a Ghost shell, ship, and Sparrow. While the Sparrow and ship remain elusive, the promotional art offers a glimpse at the Ghost. It’s hard to say with certainty, but it could be a twist on Geralt’s iconic wolf medallion. Additionally, players can express themselves with a unique emote and finisher, adding another touch of The Witcher‘s flair to Destiny.

If you’re wondering how much it’ll cost you, Bungie has yet to reveal specific pricing for its upcoming cosmetics, but it wouldn’t be surprising if the cost aligns with the last big crossover. Back in the day, Bungie’s various PlayStation cosmetics ran players $20 per Class armor set. The community didn’t love the price, but the cosmetics appeared popular nonetheless. Given that the premium Eververse releases always see some adoption, the previous price points are likely here to stay.

About The Author
Jonathan LoChiatto
Jonathan LoChiatto is a writer, editor, and content creator with content across Destructoid, GameRant, SVG, and more. Jonathan is the creator of The Dorkweb podcast and continues to dabble in entertainment. When he's not streaming Destiny 2, he can be found digging into RPGs, strategy games, and shooters.
More Stories by Jonathan LoChiatto

How to get the Hawkmoon Exotic Hand Cannon – Destiny 2

Easier than before, but less obvious

Some Destiny 2 Exotics only get harder to come by with time. This is the case for the Hawkmoon Exotic hand cannon. While the weapon is still available in-game, few pointers signal where to find the gun. All said, it’s actually easier to earn the weapon, but Guardians need to know where to look. Once players know where to find Hawkmoon, acquiring the powerful gun should become a priority. It can function competently in any PvE or PvP player’s toolkit.

Prior to The Witch Queen expansion, Hawkmoon was obtained through a quest. That globe-trotting endeavor would see Guardians collecting golden feathers and investigating the EDZ. However, the pursuit was dependent on some elements from the Forsaken expansion, namely the Tangled Shore locale. The Tangled Shore was vaulted in the months just before The Witch Queen, so where do players find Hawkmoon now?

Where to obtain Hawkmoon

Screenshot by Destructoid

With the Tangled Shore and any hope of completing the original quest gone, only one option remains for the gun. Xur has become the sole provider of the weapon, sold during his weekend appearances. Players interested in adding the Hawkmoon to their arsenal should note that Xur’s offerings change weekly. In addition, his wares are only available starting on Friday’s daily reset and until the weekly reset on Tuesdays.

Hawkmoon cost:

An important point to remember is that Hawkmoon comes with a unique roll that changes weekly. No amount of repurchasing will change what Xur offers any given week. So, patience is advised if the weekend’s version lacks the perks players seek. It may not be what Guardians want, but it’s better to wait until Xur offers a better roll another week.

What are good rolls for Hawkmoon?

Screenshot by Destructoid

Guardians might wonder what perk combinations to watch for so those rare resources aren’t wasted. Like many other weapons, the desired perks differ depending on whether players plan to take the gun into PvE or PvP. Also to consider is how the perks play into the hand cannon’s unique Exotic perk. Paracausal Shot grants players stacks on precision hits or kills. These stacks are consumed on the final bullet in the mag, granting a massive damage bonus per stack.

PvP

Guardians looking to take Hawkmoon into The Crucible will want to find a roll that best complements Hawkmoon’s Exotic perk. PvP players should prioritize stability and the ability to land hits. To that end, Opening Shot and Smooth Grip. It’s even better if it comes along with Smallbore.

PvE

While Hawkmoon gets more love in PvP, some players may want to bring it into other venues. It can still be fun, and the Exotic perk allows some big damage on Champions or high-priority targets. A good PvE roll can be similar to PvP rolls but with Surplus or Killing Wind instead of Opening Shot.

About The Author
Jonathan LoChiatto
Jonathan LoChiatto is a writer, editor, and content creator with content across Destructoid, GameRant, SVG, and more. Jonathan is the creator of The Dorkweb podcast and continues to dabble in entertainment. When he's not streaming Destiny 2, he can be found digging into RPGs, strategy games, and shooters.
More Stories by Jonathan LoChiatto

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